The 2 of us: scene2 teaser from Zhou Yan on Vimeo.

The Two of Us

The Two of Us is an interactive simulation artwork that navigates through the interlaced time and space to confront the moment of passing. Based on real life events, it is a seven-chapter story that talks about love and loss. Everything takes place between two buildings in their respective cities, Chicago and Beijing, over the course of one day. Oscillating between hallucinations and memories, this work is a result of one’s failed attempts to surpass the unbridgeable distance between life and death.




The 2 of us是一部讨论错乱时空中如何面对生与死的交互媒体作品。她根据真实故事改编,描述了一段关于感情失去的经历。整个作品展现内容取自于芝加哥与北京这两座城市中的某栋建筑之间的交错时空,并以一天为时间单位,分为7个不同章节,通过即时交互式电子游戏的方式呈现错觉在记忆中的摇摆,以及她/他的一次试图跨越生命与死亡鸿沟的失败尝试。



The 2 of us: scene2 teaser: ”home and a country should leave us no more?”

Diary entry 11/3/2017 These doors are like the distance between you and me. Distance is quantifiable, but what lies behind these doors is impossible to measure. It could be time, the Five-year time that elapsed since i left you. Every time I tried to open a door and wave at you, instead of seeing you I see another door - a deja vu. What is not known to you are my struggles finding the way through this labyrinth.


场景二预告片:“家乡和祖国,不要抛弃他们”

日记片段:“这一扇扇门就想我和你之间的距离,但距离是可以量化的,而门背后隐藏的内容是无法通过单位衡量的。我觉得他可能是时间,是我从12年离开你身旁之后逝去的时间,每次我打开一扇门想向你招手,而得到的却是另一扇门和似曾相识的场景,而你可能并不知道我在这迷宫里的挣扎前行。” 2017年11月3日







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